As I type this, my book contract with ASTD is in the post and I'm mentally preparing for the next few months of writing my first book to be published next year: Immersive Learning Design.
I've been blogging since starting Tandem Learning, I've written articles about the many shades of immersive learning (games, simulations, virtual worlds), and I've presented at more conferences than I could easily count. But a book is a different level of reflection for me and I am thrilled to have the opportunity to take on the challenge of documenting what I actually *do.*
The goal of the book is three-fold:
- define immersive learning as a category of design that incorporates elements of games, simulations, virtual worlds and other immersive technologies,
- describe the design process for immersive learning experiences and differentiate immersive design from traditional instructional design, and
- detail examples of how organizations have been applying immersive learning design to address business issues and corporate learning needs.