Friday, June 11, 2010

The bigger picture (and why I love Amanda Palmer)

About 2 1/2 years ago, I took a big risk and leap of faith and started Tandem Learning. And I have to admit, it was exhilarating. Starting a company? Building something new? Risking everything in order to achieve something you didn't know was even possible? Suddenly, I felt brave and powerful and capable in a way I never had.

That feeling doesn't last forever. I made mistakes, faced challenges, had to make big decisions. I didn't always know what I was doing or what to do next.

Two things are true. I've always followed my heart and I never gave up. But yes...I've made mistakes.

On February 18th...on the actual 2 year anniversary of my first day as Tandem Learning...Amanda Palmer wrote a blog post, a portion of which I'm going to quote here now, in response to her releasing the "back story" of Evelyn Evelyn, her current project and tour. You can read her entire post here, but this is the part, this is the section, that inspires me and reminds me why I'm doing what I'm doing...that reminds me how to stay brave:


the bigger picture.

yesterday i found myself chewing all of this upsetness like a bone in my mind.
i’m also PMSing, and that made things even lovelier.

listen:
in my life and in my work, i’ve made a lot of people angry.

people love to judge.
too feminist. not feminist enough. too outspoken. not outspoken enough. too intellectual.
too dumb. too glam. too underdressed. too funny. not funny enough. too inappropriate. too safe.
wrong kind of funny. marrying my favorite author and now i fucking hate her. fat. irritating. loud.
blah blah blah blah, etc, ad infinitum.

this is something i’ve had to learn to live with.

to get clear, i always have to stop, dig deep within myself and ask:
were my intentions good? could i really stand behind them? was anybody really harmed?
if i’ve actually harmed someone (and the harm isn’t just a drama in their heads), have i owned my responsibility?

when i quiet myself down and find the answer within myself, that’s the most important one.
it speaks louder than the voices outside my head and the anonymous voices on the internet.

it is to this voice you must listen, or you’re FUCKED.

i know a lot of younger people read this blog and i have constant contact with teenagers who are always asking me:
“how do i get brave?”

a lot of that answer lies in situations like these.
when you are forced to sit down, reckon with a situation, listen to people screaming that they hate you, take stock of what you’ve done, look everyone in the eye, tell them what your intentions are, and know that they will either hear and understand you or they will walk away.

and then your job is to not run after them.
your job is to stay calm. your job is continue on with your work.
and the hardest thing, sometimes, is to continue on with your work in a spirit of love, without letting other people’s hate and anger getting the best of you, and turning you into bitter, angry and jaded fuck.

it’s so easy to be afraid. to do nothing. to not make your art, to not follow your calling, your passion, your impulses, to not take any risks for fear of people cutting you down and misunderstanding you.
most people are CONTROLLED by fear, because they’re convinced they’ll do the wrong thing, say the wrong thing, write the wrong thing, sing the wrong thing.
those fears are founded. you can see that, here, now.
shit happens, you can upset people.

and you need to do your work anyway, because the world needs you to.

that, i think, is how you get brave.
My life, my success (or not), my decisions...I've committed myself to not let fear control me. I see others who give in to their fear all of the time. Make excuses. Back away from scary decisions. Stay complacent and safe.

Those are not the people who do great things. Those are not the people who change the world. Those are not the people who I look up to.

If you want to see some of the people I look up to, you'll find them at Tandem Learning. (A belated anniversary to you, my friends. Thanks for trusting and forgiving and being brave with me.)

Or join me next Friday, when I'm going to see Evelyn Evelyn.

Thursday, June 10, 2010

Throwing caution to the wind

I just read the post Writing cautiously blows by Janet Clarey and wow, its like she's in my head.

Oh yes...you know how much I get in trouble for calling it like I see it? A LOT. I've offended people, had to apologize, been accused of not being "political" enough and have even taken a blog post down.

I get the "cautious" writing, but it's just not me...I write like I think/talk and I don't mind at all if people disagree...in fact, I like to be challenged.

I think the thrill of writing, and of life, is throwing it all out there...if you don't take risks and welcome new challenges, it's impossible to grow, to be better. Caution leads to comfort, and comfort leads to death of your spirit :)

So let's get into trouble, Janet...I've got your back!

Monday, June 7, 2010

The play is the thing

Have you ever played a game? Did you enjoy it? (I know, these seem like silly questions, right?)


Then why is there all of the fuss about using the word "game" in relation to learning? Who said that learning can't be fun?

Now, I know...we all went to school and learned in classrooms and we were taught that it was serious business. Studying is hard. You need to read quietly. No talking during tests. We even call it homeWORK. We were conditioned to think that learning had to be serious and dry and boring. 

But what if we hadn't been? 

I was watching my 3 year old playing a game today. I realized she was learning about pattern recognition, but she wouldn't have told you that. She would have told you she was playing. She would have said she was having fun. Was it any less learning than if I had given her worksheets? 

So let's think about corporate learning. If you want employees to "know" something, sure...let them read about it, go through an e-learning module, answer some multiple choice questions. If you want them to "do" something...you should have them practice it. Practice builds expertise, practice implies repetition...and games are a great vehicle to allow for practice. How do you get better at a sport? Practice. How do you get better at selling? Practice. How do you get better at solving problems? Practice. 

How much more would your employees practice if it was fun? 

Let's not vilify games for not being brutally painful to play. Let's explain the elements of games that make them more appropriate than most other learning methods for improving skills, increasing knowledge and encouraging practice. I'd bet that manager who dismisses games for learning might even be watching the ball game on Sunday...


Thursday, June 3, 2010

The only thing to fear

I'm not what some people would call "risk averse." No, I'm not a daredevil...in fact, growing up I wasn't athletic at all, and I was pretty shy. I was (still kinda am) scared of heights. I wouldn't go down escalators (up was ok, just not down).  I remember one trip to an amusement park where I must have stood in line for the roller coaster 10 times, only to walk through the car to the other side without riding it. My dad was totally annoyed; my sister was thrilled...she got to ride the roller coaster 10 times in a row.

But sometime in my late teens/early 20s, I got over it. I moved away to college when I was 17 and I never went back. I managed my own money, worked 3 jobs, graduated with my undergrad degree in 3 years. I started going down escalators when I spent the summer in London and had no choice for travel except the Tube.

That's not to say I don't still get scared. Its also not to say that I'm not still cautious. You can ask any of my friends--I still pause at the top of an escalator while my heart does a little flip before I'll take that step on. But I've learned that I gain so much more when I take risks and face my fears.

What has surprised me as I've gotten older is how many people allow fear to govern their decision-making. Don't take a new job, don't try a new technology, don't seize an opportunity...all because of the fear of the unknown.

Mark Oehlert mentions fear, control, and trust in his presentations on organizational resistance to social media implementations. But think about how those same three factors effect our personal decision making...

Fear. Fear that you'll make a "wrong" decision or a "bad" decision. Fear that something bad will happen. Fear of what others will think of you. Fear that in some way, you won't be able to handle it if things go poorly, or more ironically, if things go well.

Control. If you feel like you have control of the situation you're in, if you're comfortable, then why take the risk of losing some control, losing some comfort? Taking a risk means surrendering some control. The familiar is comforting, predictable, and safe. Taking a risk means releasing that control in the hopes of gaining something new and better.

Trust. Do you trust yourself to make good decisions? Do you follow your gut, or fall back on feelings of fear and loss of control? Do you trust yourself to deal with the consequences of the decisions that you make? Do you trust yourself to be honest and open? Do you trust in your relationships to support you in whatever risks you take on?

So how do you get over your fears? Maybe you don't. Maybe you fall back to the safe position. Maybe you defend old decisions "because that's how we've always done things." Maybe you stay where you are and try to make the best of your situation, put a good spin on it.

But maybe you do. But facing your fears, giving up control, and trusting yourself takes practice. Its not easy to face your fears...if it was, fear would have no power. Every day, ask yourself who you want to be. Do you want to be safe and comfortable, or do you want to achieve great things? Settle for what you've always had even if its not what you dreamed of, or take a chance and reach for your dreams? Take opportunities or let them slip away?



Do you want to just stand in line for the roller coaster, or do you want to ride?

Wednesday, April 28, 2010

You're only as old as people think you are

Today is my 36th birthday. Not too long ago, I probably wouldn't have told you my age--not because I thought I was old, but because its not much of an advantage to be a 36 year old CEO. But that's better than what I sometimes get when people guess that I'm 28 (on a completely vain level, bless them!) or 31 or some other younger age. While on some level it is a compliment, it also is invariably a hit to my credibility. Because unfortunately, whether we like it or not, we judge people's expertise in some part on their age.

I've been discredited for my age in client meetings, comments like "and all that before you were 25" after I gave my bio. I've seen others discredited or dismissed for their age, most recently keynote Jonah Lehrer at the Learning Solutions conference. And more subtly, you hear the tone of people's voices, see their body language, when some young whippersnapper comes on the scene and has an opinion or shows expertise.

So I'm 36, squarely in my mid 30s, and have been running my own company for 2 years after starting it (brilliantly) at the beginning of a recession. I have more than 15 years of experience in education and training, have my Master's degree, and wrote my thesis on technology in education and the need for media literacy in curriculum.  I've sold millions of dollars of project work in a year. I've managed a team of 16 people. I helped start a charter school. I've worked on both the client and vendor side, having started my career as a corporate training manager. I've been a teacher, I've been an instructional designer, I've been a project manager. I've spoke at conferences, and internationally. I'm a mom to 3 awesome kids.

And yes, I'm just turning 36 today. Its easy to dismiss someone because of their age or because they look young. Considering my role models are Mark Zuckerberg and these guys, I'm actually an old lady...

Monday, April 26, 2010

What's your theme song?

A few months back, we had a discussion in the office about what music we would have playing if we ever were a guest on a talk show. You know...what music would be your entrance music, what music would you have playing as you make your way across the stage, onto the field, or into the room. This song, this music, should represent you...make you feel something...inspire you. It should tell people something about who you are. It should make you want to dance...it should make Ellen get up and dance with you.



The funny thing is that theme songs, kinda like nicknames, are hard to pick for yourself. While on some level you have to embrace your song, it also has to mean something to other people. In other words, not only do you have to embrace your theme song, but it should make other people think of you.

Sports teams have long used music, and theme songs, to fire up their players and the fans. In Cincinnati, Bengals players and fans know that Welcome to the Jungle by Guns N Roses signals the beginning of the game.  The Seattle Seahawks play The Verve's Bittersweet Symphony whenever they have something to celebrate, and the New England Patriots have a tradition of entering the field to Ozzy Osbourne's Crazy Train.

We all know that music activates a different part of the brain for memory and recall; its why stroke patients who lose the ability to speak can often sing fluently. Music helps us tie meaning to emotion and strengthens our social connection to others through shared understanding and experiences.

What if our organizations had theme songs? What if your learning organization had a theme song? What would it be? And what does that theme song say about your organization?

Our theme songs are not just who we are, but who we aspire to be. They show what makes us unique, provide a window into our personalities, and motivate us to get up and do things. Do big things. Do cool things. Do things that will make a difference.

As a little inspiration, here are some of the Tandem Learning members' theme songs...

Koreen Olbrish: Because I'm Awesome, The Dollyrots

Jedd Gold: Solid Gold, Marilyn McCoo

Marcus Hswe: Walk this Way, Run DMC with Aerosmith

Kristen Cromer: That's the Way I Like It, KC and the Sunshine Band

Stacey Blitz: Ballroom Blitz, Sweet

So what is your theme song?

Wednesday, April 21, 2010

ARGs (alternate reality games) for learning

After launching our second ARG for learning this week with our development partners Hybrid Learning, and after I pulled a double shift last week on #lrnchat talking ARGs (early and late transcripts), and I realized that a blog post about ARGs and how they can be used for learning is well overdue. Why should you be thinking about ARGs for your next event, or corporate learning initiative? Consider this tweet from Kristen Cromer regarding our pilot test results for our latest ARG:


Client tester reacted to ARG test run by jumping up and down saying "I want to play more!"
So...when was the last time you launched a training program that made people jump up and down? Yeah...that's what I thought. The truth is, ARGs can incorporate many of the elements that traditional training lacks: social learning, experiential learning, game play, and competition. And...brace yourself...fun.

So what is an ARG? And how can you use them to help people learn?

Alternate reality games (ARGs), also sometimes called pervasive games, are designed to combine real life and digital game play elements. Typically, ARGs are "tracked" online but the actual game play consists of real life activities. There are many entertainment-based examples (eg, I love bees, The Lost Experience, Numb3rs Chain Factor) and emerging examples of ARGs for serious purposes (eg, Urgent Evoke, World without Oil). A new area of focus is how ARGs can be leveraged for corporate training.

I've seen a lot of confusion in the term ARG--some people use "alternate reality games" and "augmented reality games" interchangeably.  For a point of clarification, alternate reality games refer to game play that integrates real life and online game play; augmented reality games refer to games where there is a technology overlay on reality that contributes to play (think the 1st down line on televised football games).

Its difficult to make generalizations of what an ARG is or looks like for learning. Just as there are an unlimited number of games and rules for game play, the same is true for ARGs. Designs could range from something very simple (eg, a scavenger hunt) to something very complex (eg, large scale, problem-based learning leadership development). There are, however, some basic design principles and "lessons learned" that have become apparent as we have designed more and more ARGs for corporate learning.
  • Design is the key: just as with any game, ARGs are most successful when they are designed for the type of play and outcomes that both make them fun and engaging as well as focused on achieving the desired goals. This is not instructional design; this is game design with learning goals. A huge misconception is that because you've played games, you know how to design them. Don't underestimate the amount of time, energy, thought, and expertise that it takes to design a fun game, let alone a fun game that accomplishes your organizational learning goals.
  • Technology drives the experience: you shouldn't underestimate the importance of the game design, but neither should you underestimate the importance of having a solid technology plan for driving and tracking the game play. Much of the basis of a good game is the mechanics--you can't play Yahtzee without dice or poker without cards. Technology enables game play and is an essential element of what makes an ARG successful.
  • What's your story?: everyone loves a good story. The most successful ARGs embrace storytelling as a key element of the game play. For corporate training initiatives, the storytelling elements can either mirror real-life scenarios or be more of a fantastical overlay. Strategy for the storyline should align with the design and objectives, but should not be overlooked as a critical aspect of the experience.
  • Stick to the point: yes, it might be fun to plan an ARG with a Mission Impossible theme, but it might not be appropriate for a game focused on team building. Make sure that your design is led by and focused on your learning objectives. Recognize that anything that doesn't support your goals might distract from them and be strategic about what you focus on to reduce cognitive overhead.
  • Follow the rules: people play games to win, and rules dictate what you need to do to win. Part of the complexity of game design is setting rules of play to balance game play at the sweet spot between "too hard" and "too easy."
  • Play to learn not learn to play: beware of designing game play rules that are so complex that there's a significant learning curve to figure out how to play the game. Unless, of course, the goal of the game is to promote critical thinking skills...then it might be appropriate :) But in general, ARGs should be designed with clear rules of play to help players focus on the content and accomplishing the learning goals instead of figuring out how to play or win the game.
  • Should you keep it on the down-low?: in the past, part of the intrigue and appeal of ARGs is that they have been secret or subversive, which created an atmosphere of being "in the know." But for learning, you probably don't want your training experiences to be secret, but it might not be a bad idea to think about how you can still create that feeling of subversiveness. Secret clues, bonuses, and secret codes are all examples of ways that you can create a "secret" feel to game play. 
We've launched two ARGs for learning in the last few months and are in process of developing two more. Corporate training initiatives and live events and conferences are great opportunities to leverage the strengths of ARGs at a comparatively low cost. How would you rather learn and network with your peers? What kind of shared experiences could an ARG provide as a basis for learning and relationship building? The possibilities and opportunities are endless.

Check out more information about our Constellation Academy of Wine National Sales Meeting ARG that launched this week here. I previously wrote a bit about our DevLearn 09 Zombie Apocalypse ARG here, and I'll be presenting the case study on both of these ARGs at the LEEF Conference in Harrisburg, PA on June 17th & 18th (and running an ARG for the conference as well!). I'll keep you updated on our upcoming ARGs as well. Stay tuned!