tag:blogger.com,1999:blog-1604620482023286355.post2824245540554469389..comments2024-03-28T10:50:05.763-04:00Comments on Learning in Tandem: Defining learning experience designAnonymoushttp://www.blogger.com/profile/11423343578843915247noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1604620482023286355.post-51561664145396845872012-03-15T23:18:14.694-04:002012-03-15T23:18:14.694-04:00Great points. I generally feel some good "map...Great points. I generally feel some good "maps" to help folks design experience vs UX are:<br />Cathy Moore's Action Mapping <br />Smashing Magazine's article on designing flows: http://uxdesign.smashingmagazine.com/2012/01/04/stop-designing-pages-start-designing-flows/ (it is much more "funnel marketing" focused, but the lessons can translate to shaping user actions toward a goal- even a learning experience goal)<br />A List Apart's Designing for Flow: http://www.alistapart.com/articles/designingforflow/ (where feedback loops and allowing for discovery are much more explicit and aligned to what I hope folks are doing in allowing users to experiment, fail, reflect, adapt- or in short, learn).criticallearnerhttps://www.blogger.com/profile/12060824189592351671noreply@blogger.comtag:blogger.com,1999:blog-1604620482023286355.post-65275006063469659902012-03-14T15:27:34.509-04:002012-03-14T15:27:34.509-04:00Of course. I'd be happy (ecstatic) to see this...Of course. I'd be happy (ecstatic) to see this in your book, provided you also credit Clark as the inspiration for the work:)<br /><br />I have it in an Illustrator format if you decide you want to add it.Stevehttps://www.blogger.com/profile/09587081454369718677noreply@blogger.comtag:blogger.com,1999:blog-1604620482023286355.post-1346522027362457332012-03-14T14:39:09.904-04:002012-03-14T14:39:09.904-04:00Oooh, love the Clark-inspired diagram, thanks for ...Oooh, love the Clark-inspired diagram, thanks for the link! Now to deconstruct it...in true Dr. Quinn fashion, every time he reads something of mine, he always comes back with lots of notes. And yes, absolutely agree that the piece I left out of the post was the connection to business issues/outcomes; without what we do coming full circle and impacting the success of the business, we're just keeping ourselves busy :) <br /><br />Let me know if you'd be up for me including the diagram in my book, with attribution, of course!Anonymoushttps://www.blogger.com/profile/11423343578843915247noreply@blogger.comtag:blogger.com,1999:blog-1604620482023286355.post-57930851941365903872012-03-14T14:29:59.651-04:002012-03-14T14:29:59.651-04:00Great point, Koreen. I've thought about this a...Great point, Koreen. I've thought about this as well and I think it's both but different facets of the same output. The way the we design for participant engagement in, and interaction with, the learning experience affords concerns similar to UX. To me, the primary concern is creating a meaningful experience with real performance outcomes that lead to real mission or business outcomes. Without that chain, experience > performance > outcomes -- we're just wasting our time. <br /><br />Clark Quinn presented something at UTAOU a couple of weeks back. I re-envisioned his model here:<br />http://www.xpconcept.com/images/clark_quinn_diagram.jpg<br /><br />This focuses on the creation of activities that link directly to real work and encourage reflection. There's more to it than this but you have the idea already, I think:)Stevehttps://www.blogger.com/profile/09587081454369718677noreply@blogger.com