tag:blogger.com,1999:blog-1604620482023286355.post534483424564038545..comments2024-03-28T10:50:05.763-04:00Comments on Learning in Tandem: Virtual Worlds, Simulations, and Serious Games, Oh My!Anonymoushttp://www.blogger.com/profile/11423343578843915247noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1604620482023286355.post-45823025850185771112009-05-18T15:43:00.000-04:002009-05-18T15:43:00.000-04:00Blog entries are first drafts, at least for me. I...Blog entries are first drafts, at least for me. I am not sure if that swimming pool piece is useful or even accurate. I like the message that what makes a serious game vs. an educational simulation different is both the tool and the attitude, realizing that a better attitude can increase the effectiveness of a serious game into educational simulation territory, and the other way around. The "fun" of the two dimensional swimming model was trying to fill out some of the boxes that were not immediately obvious. Hi (other) Clark.Clark Aldrichhttps://www.blogger.com/profile/02114766550628282842noreply@blogger.comtag:blogger.com,1999:blog-1604620482023286355.post-47049531691030394222009-05-18T11:08:00.000-04:002009-05-18T11:08:00.000-04:00Koreen, I'll respectfully disagree. Technically, a...Koreen, I'll respectfully disagree. Technically, a simulation is just a model. A 3D social immersive sim is a virtual world. Blogged about it <A HREF="http://blog.learnlets.com/?p=957" REL="nofollow">here</A> recently. I actually think (the other) Clark has it close to right (except I don't really take his distinction between serious game and ed sim).Clarkhttps://www.blogger.com/profile/07822235162664957878noreply@blogger.com