tag:blogger.com,1999:blog-1604620482023286355.post3502190191707853890..comments2024-03-28T10:50:05.763-04:00Comments on Learning in Tandem: Instructional versus experiential design: do you have what it takes?Anonymoushttp://www.blogger.com/profile/11423343578843915247noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1604620482023286355.post-75473318561234044502010-03-16T16:38:21.210-04:002010-03-16T16:38:21.210-04:00very good points you make.
Now, let's acknowl...very good points you make.<br /><br />Now, let's acknowledge that good ID would yield experiential design. But that said, it's sure easy to lose it in content mapping, 4 part objectives and matched test items.<br /><br />Isn't performance support the ultimate experiential design? http://www.colletandschafer.com/perfsupp/Allison Rossetthttp://edweb.sdsu.edu/people/arossett/noreply@blogger.comtag:blogger.com,1999:blog-1604620482023286355.post-32366578468728994982010-03-16T03:32:03.705-04:002010-03-16T03:32:03.705-04:00Experiential [instructional design]: you may be on...Experiential [instructional design]: you may be on to something. You don't mention it explicitly in your brief post but I'm wondering if you've considered the role socialization plays in experiential learning. Most people don't live/work/learn by themselves: individuals are usually near others. An immersive learning experience isn't really experiential if it does not include, at some level, the ability to communicate with others.<br /><br />One other thing comes to mind regarding experiential learning: it has to include the capability for the learner to fail, perhaps in a big way: it depends on the context. This is where socialization in ILT (instructor-led training) or elearning can really make a difference. Getting immediate feedback from some one else helps the learner view their actions from another's perspective. In experiential learning this is gold because it gives critical thinking a kick-in-the-pants.urbiehttp://www.ifthenmaybe.comnoreply@blogger.comtag:blogger.com,1999:blog-1604620482023286355.post-36244807049252833462010-03-15T11:28:22.614-04:002010-03-15T11:28:22.614-04:00This is a good post. I concur on your main point. ...This is a good post. I concur on your main point. Since the majority of my audiences are "knowledge workers" dealing with complex situations in their jobs, rote lecture-based training just won't work. One of the key elements in the experiential training I am trying to design right now is what I call the "authenticity factor".<br /><br />I have observed our company's basic sales training where there is opportunity for role-playing. The students get up in front of everyone, including the facilitators, and deliver their "elevator pitch" as if the customer was in the room. This is a good opportunity for them to experience standing up in front of peers and speaking... it doesn't really provide a truly authentic experience, in context of talking to a customer.<br /><br />What I want to do is move toward contextual authenticity in the training environment (as much as possible) so that the student can gain real-world experience while still having a "safe" environment to fail in. This means I have to step out of my "safe-zone" as an ID, and question the status quo, usurp the process, and challenge our traditional approach to designing and delivering training. Sometimes these together are too much of a jolt, so baby-stepping may be necessary -- but it's nice to hear your perspective on this because you're right. At the end of the day, "training" needs to support the real-world job tasks as much as possible. This means throwing over eLearning lectures with rote multiple choice assessments is really not doing anyone any good.<br /><br />-brandonBrandon Carsonhttp://blog.clsllc.com/noreply@blogger.comtag:blogger.com,1999:blog-1604620482023286355.post-62471922360790826552010-03-15T11:20:44.414-04:002010-03-15T11:20:44.414-04:00A very good post Koreen and I totally agree with y...A very good post Koreen and I totally agree with you about the different skill sets. I am at this very minute designing an e-Learning programme on Community Engagement which is a combination of the two approaches. The experiential part, based on a case study, is particularly challenging but very rewarding to design. As I work on it I also realise that I am acquiring and developing a whole raft of new skills!<br /><br />Judith Christian-CarterJudith Christian-Carterhttps://www.blogger.com/profile/17082577788781924455noreply@blogger.com